![]() ![]() If you change it to Language=“none”, the voice will NOT auto-assign, but you can still select it in character customization If the Language=“english”, the voice will auto-assign. Towards the beginning of each line, there should be a section that says Language=“english”. Q: How do I prevent a voice from auto-assigning to new soldiers/haven people?Ī: In this mod’s config folder, open the XComContent.ini with a text editor (ie. Please see the discussion section if you need a detailed guide on how to do this. Q: I don't use the _ sounding voice, how do I turn it off?Ī: Easy, just comment it out. I'm planning on fixing this issue with my next Mass Effect Sounding Collection mod, but I have a lot of audio to sort through/re-do so that may take a LONG time. Q What do you mean by SOME support for hero factions?Ī: This mod has coding to allow hero units to select the voice, but doesn't have voice lines for more hero specific actions (ie. New Mass Effect Sounding Collection mod (hero faction support, re-do Quarian and Salarian voices) ![]() Mass Effect Sounding Voice Pack Collection: RealityMachina's Allies Unknown Redux Species: Turians: RealityMachina & Ginger’s Allies Unknown Redux Species: Quarians: No low ammo lines for Turian Male 2 or Krogan Female No out of ammo lines for Turian Male 2, Quarian Male 2 or Krogan Female =Used assets from WalkerTexasRanger’s Uncharted Chloe Voice Pack (see Credits section for links) Quarian Female: Claudia Black (500 lines from Gears of War 3, Uncharted 2&3 and Dragon Age Origins). ![]() =Used assets from TeK DeLorean’s Halo: ODST Voicepack (see Credits section for link)
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